The more recent games allow the player to also raise ducks, goats, alpacas and differently-colored cows. Later titles introduced sheep and a separate feed for chickens, as well as machines that could change milk into cheese, eggs into mayonnaise, and wool into yarn. Milk and eggs could both be sold, as well as the animals themselves. The first Harvest Moon only had cows and chickens, which were housed in a barn and chicken coop and fed the same fodder. Neglecting the animals' needs may lead to sickness and even death. Giving animals attention will increase their affection towards the player and may increase the quality of their products. Livestock may produce products which may be sold on a daily basis. The secondary source of income in the games is purchasing, caring for, and raising livestock. Grass may also be grown and harvested as animal fodder. Since then, other games have introduced new crops, such as cabbage, carrots, onions, strawberries, sweet potatoes, pumpkins, rice, pineapples, cucumbers and more. Turnips, potatoes, tomatoes and corn are staple crops of the series, introduced in the first game. In some games, a greenhouse or basement can be used during the winter to grow crops. Each season has different crops available for planting, though in most games nothing may be planted in winter, and in Harvest Moon crops could not be planted in fall. They also must consider the cost, sell price, number of harvests and growth time of the various produce available before planting. The player must find optimal planting, watering and harvesting patterns. The player must continue to water the crop daily, but it isn't required on a rainy day, and as time goes on the crop will be ready for harvesting. Next, they choose the seeds that they wish to grow and sow them where the soil is tilled. Then with a clear field, they must take their hoe and till the soil. In order for crops to grow the player must first clear the field from weeds, rocks, boulders, branches, and stumps. With a limited time and limited energy, the player has to find a balance between these in order to accomplish their work for the day.Ĭrops are the primary source of income in Story of Seasons. Money is obtained by growing crops, raising livestock, fishing, mining, and foraging. Each game provides objects to collect or goals to complete, whether it is befriending villagers, collecting musical notes, finding sprites, making rainbows, or ringing bells. The most common story line of the series involves the player taking over a farm that no longer has an owner tending to it, growing crops, raising livestock, making friends with the town's people and creating a family while running a successful farm. The player's character has primarily been male, but some games offer the option to play as a female character. Previous games released under the series title Harvest Moon were localized in Europe by Rising Star Games.Ĭommon elements Gameplay In September 2015, Nintendo of Europe confirmed that they would be publishing the latest entry of the series in Europe under the Story of Seasons name. Because of this, Xseed began bringing the series to North America under the Story of Seasons title, beginning with the release of the game of the same name. maintained the rights to the Harvest Moon series name after Marvelous announced that it would have its subsidiary, Xseed Games, take over North American distribution. published this series under the name Harvest Moon until 2014. The resulting spin-off series has caused some degree of confusion among fans and video game news sources. took the opportunity to develop their own series of Harvest Moon in North America and Europe beginning with the release of Harvest Moon: The Lost Valley. In 2012, Marvelous discontinued licensing the series to Natsume Inc. The first game in the series, Harvest Moon, was released for the Super NES in 1996. Over a period of time, the player tends to crops and livestock, befriends nearby townsfolk, and eventually marries and starts a family. The main objective of the series is to rebuild a dilapidated old farm and turn it into a successful one. In 2015, Nintendo published the first game under this title in Europe, Story of Seasons. announced that the latest installment in the series would be localized by their American publishing brand Xseed Games under the new series title Story of Seasons. oversaw the English translation and distribution of the Bokujo Monogatari series in North America, where the games were released under the series title Harvest Moon. Story of Seasons was the first game to be released under the new international series title of the same name.įrom 1996 to 2013, Natsume Inc. Story of Seasons, known in Japan as Bokujō Monogatari and formerly known as Harvest Moon, is an agricultural simulation role-playing video game series created by Yasuhiro Wada and developed by Victor Interactive Software (acquired by Marvelous Entertainment in 2003, now Marvelous Inc.).
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